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3Dlabs presents OpenGL Shading Language Seminars

3Dlabs today announced its OpenGL Shading Language seminars, which “provide developers with real-world insights and techniques to help maximize their use of shaders within the OpenGL Shading Language to enhance the levels of realism possible in next-generation 3D applications,” notes the company. LightWork Design will also be joining the European road shows to demonstrate OpenGL 2.0 in a real-working environment. Dates for the European seminars are April 20, 2004 in London, UK and April 22, 2004 in Munich, Germany. Other dates and locations include March 23, 2004 in Montreal, Canada; March 24, 2004 in Boston; and March 30, 2004 in San Francisco.

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