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Autodesk launches Maya LT with support for MEL scripting

Maya LT Icon.jpg

Autodesk has released Maya LT 2014 Extension 2. It’s designed to advance the workflows of indie game developers with support for Maya Embedded Language (MEL) scripting, new OBJ export options and improvements to HumanIK and IK Handle technology.

In Maya LT Extension 2, a built-in script editor removes the need to manually write scripts and displays corresponding commands in MEL script. Scripts can be saved and turned into customized parts of the Maya LT UI through Shelf Buttons, Hotkeys or Marking Menus.

A new IK handle, a Pole Vector constraint, Human IK Mirroring and an animation re-targeting tool accelerate the animation, rigging and transfer of information between characters. You can now export Maya LT 3D assets in an OBJ file format to expand compatibility with other industry standard tools and game engines.

Maya LT Extension 2 is available today as a free download to clients on subscription or pay-as-you go plans. For more information about Maya LT or to download a free trial of the software, go to http://www.autodesk.com/mayalt .

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