Chaos Group has released V-Ray for Unreal, a tool that allows architecture, automotive and visual effects users to create immersive experiences from their V-Ray content.
Artists and designers can bring V-Ray scenes from 3ds Max, Maya, Rhino and SketchUp directly into the Unreal Editor. Once there, users will have access to the full power of V-Ray Next technology, making the process of creating accurate ray-traced visuals possible directly from Unreal Engine.
V-Ray for Unreal is available now and compatible with V-Ray for 3ds Max, Maya, Rhino and SketchUp. V-Ray for Unreal currently supports 4.19 – 4.20 with support for 4.21 coming soon. According to the folks at Chaos Group, V-Ray for Unreal will be rapidly updated to keep pace with the Unreal Engine, so it will be sold through a subscription that always keeps the user up-to-date. The monthly rate will be $80, while the annual rate will be $470. Chaos Group also offers a flat annual rate ($99) for students, educators and universities.