Tag: opengl-bootcamp

Big Nerd Ranch announces OpenGL Bootcamp

The Big Nerd Ranch today announced the return of Rocco Bowling’s OpenGL Bootcamp for April 30 – May 4, 2007. This five-day course offers a new twist on the standard OpenGL training class, by focusing on advanced level visualization techniques and elevating the materials beyond simply video game development instruction. The class is segmented into 20-25 sections where brief lectures are augmented by anywhere from 30-90 minutes of hands-on exercises, allowing students to immediately put their newfound knowledge into practical use.

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OpenGL Bootcamp announced for September

The Big Nerd Ranch today announced the newest addition to its roster of five-day, intensive courses for programmers and system administrators, OpenGL Bootcamp with instructor Rocco Bowling. The class, slated for September 11-15, 2006, offers an exciting and unique twist on the standard OpenGL class. OpenGL has already achieved star status in the realm of game development and most courses available on this technology emphasize this aspect of its utility.

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